1.1 Update
This update mostly includes minor edits, corrections, and some Battle Art changes. the 'accurate' arts have been renamed to 'pinpoint' because accurate was also a weapon effect, and ready for anything gives you 2 ambush actions instead of 1. The premade characters have also been added and a sample mission using them will be added soon (TM). The map has been drawn and the encounter has been planned out, I just need to test it a few times to make sure it's actually fun. I don't have plans on adding more content (spells, arts, classes, etc) to the game but I do plan on making supplementary materials like a GM guide, bestiary, and a weapon codex if you don't want to bother with modding the weapons yourself. There's also something else related to Knights of the Stars I'm currently working on but I don't have anything to show off yet. As always, your feedback is appreciated.
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Get Knights of the Stars
Knights of the Stars
XCOM with mech suits and magic, a minmaxer's dream
Status | Released |
Category | Physical game |
Author | JACE77707 |
Genre | Role Playing |
Tags | Board Game, Dice, Dungeons & Dragons, Magic, Mechs, Multiplayer, Sci-fi, Tactical, Tabletop role-playing game |
Languages | English |
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